
Scout
“After the Twilight sank during the Starfall, these Deviants—adorned in ostentatious winter clothing—began crawling ashore from the icy seawater.”

Characteristics
With marine radars in place of their heads, the Scout Elite Deviant is capable of unleashing explosive electromagnetic pulses and piercing sound waves. These abilities disrupt their victims’ nervous systems, inducing motor dysfunction and immense mental agony.

Behavior
Like their basic counterparts, Scouts are parasitized by Living Ice—sentient Chaosium crystals driven by an extraordinary will to survive. These creatures can only be permanently defeated through exposure to high temperatures or by being knocked down a second time. Interestingly, Scouts have a notable connection to Weather Vane Elite Deviants, as they are rarely encountered without one nearby.
AGGRESSIVE BEHAVIORS
Electromagnetic Pulses: Generates seeking orbs that home in on foes, detonating on impact.
Snowballs: Forms and hurls frosty projectiles at targets.
Physical Attacks: Uses their icy limbs to bash enemies in close range.
Weaknesses
To maximize damage, aim for the Scout’s radar head. Despite some research claiming that exposure to high temperatures can prevent the Living Ice regeneration, testing with Molotovs has shown no evidence of supporting this theory.
LOCATIONS
All Weather Vane locations in Once Human (coordinates are approximate):
Ember Strand
Hot Springs Inn - (-4290, 3425)
Vena Fjord
Whalebone Cape - (-392, 5399)
Whalebone Cape - (-249, 5518)
Avalanche Monolith - All Difficulty Levels
Onyx Tundra
Great River Danger Zone - (2727, 4082)
Great River Danger Zone - (2662, 4148)
Great River Danger Zone - (2654, 4191)
Great River Danger Zone - (2786, 4098)
Great River Danger Zone - (2754, 4107)
Great River Danger Zone - (2687, 4231)
Great River Danger Zone - (2654, 4241)
Stranding Mudflats - (6133, 5578)

Drops
Scouts drop a mix of scraps, resources, consumables, and other items of varying rarity. The exact assortment and rarity of these drops are influenced by RNG and the Scout’s level.
Chance of dropping the Orb Lightning Deviation.